Which principle states that engaging in high-probability behavior can reinforce the occurrence of a low-frequency behavior?

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The Premack Principle is based on the concept that more probable behaviors can be used to reinforce less probable behaviors. This principle suggests that if a person is allowed to engage in a high-frequency or preferred activity, it increases the likelihood that they will also engage in a low-frequency or less preferred behavior. For example, if a child enjoys playing video games (high-probability behavior), allowing them to play can serve as a reward for completing homework (low-probability behavior). This principle is particularly useful in behavior modification strategies, as it helps to create a structured way to encourage desired behaviors by linking them to activities that the individual finds enjoyable or rewarding.

The other principles do not specifically outline the relationship between high-probability and low-probability behaviors in the same way that the Premack Principle does. Positive reinforcement generally involves rewarding a behavior to increase its occurrence, but it doesn't specify the dynamics between different frequencies of behaviors. Similarly, behavior modification encompasses a broad range of techniques and interventions without explicitly mentioning the direct use of one behavior to reinforce another of differing probabilities. The reciprocal reinforcement principle focuses more on the mutual reinforcement amongst two parties rather than the dynamics of frequency in behavior occurrence.

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